Tag Archives: PS4

Lets Talk About: Microtransactions

Some of you may have heard the news about the new Star Wars Battlefront II game that was released today. If you haven’t let me catch you up… so early this week EA (The company that created the game) announced that on top of the cost to buy the game ($60-$80) you would have to spend thousands more to unlock the primary character (Think Luke & Darth Vader) or decent weapons. They then took to Reddit in order to defend and try to promote the game. In response to the outrage the EA community Team responded…


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It quickly became the most down voted comment in Reddit history. EA started back tracking after that. First they said they would discount the characters by 75%. But the backlash was still strong. The cost or time associated was calculated… “There is a grand total of 324 cards. Upgrading these will require a total of 155,520 crafting parts,” according to Soeren Kamper of fan site SWTOR Strategies. “This requires opening a grand total of 3,111 loot crates which will require 4,528 hours of gameplay.” Thats 189 days of straight game play. If you wanted to make that more reasonable you would have to pay $2,100, to buy enough crystals to get the loot crates. Even then every loot crate is a gamble with no guarantee you will get the character or items you want. As a gamer with a life and job I’m pretty ticked… in order to have the full experience of the game I would have to trade life & limb and even then there is no guarantee.   Games are meant to be a fun escape and bring amusement. However the increasing number of micro-transactions being placed in games of all kinds is making gaming a expensive form of entertainment.


Even the simple games on my phone require micro transactions unless you want to spend 3 days in order to place a single bush in a tiger enclosure.  Micro-transactions need to be used in moderation and the time required to “unlock” a game should never exceed 1000 hours of game play.